STEP 1
Upload Your Reference
Choose an image with a clear subject, visible shape and simple background.
CREATE 3D ONLINE WITH AI
Have a photo, drawing or character concept you wish you could see in 3D? Upload it and create a textured 3D model you can rotate, inspect and download.
Start with an image. Explore your result in the browser. Export to GLB, OBJ, STL or USDZ for your next project. No 3D modeling experience required. AI generation uses paid credits.
Higher detail does not guarantee more accurate geometry. Complex shapes and hidden surfaces may still need editing.
Your image will be processed using AI services to generate a 3D model.
AI generation requires paid credits; there is no free AI generation trial. You can explore public sample 3D models before purchasing credits.
Choose an image containing the objects you want to create in 3D. Rooms, furniture arrangements, product photos and illustrated scenes can all be useful starting points.
Choose up to four objects from your image. Each selected item will be processed as a separate 3D model.
Select objects directly in your image.
Click an object in the image to highlight it. Check the selected area, then click Add Object. Repeat for other items you want to turn into 3D.
Objects Selected: 0 of 4
If the highlighted area is incorrect, clear the selection and click another point on the object.
Higher detail settings do not guarantee accurate geometry, especially for hidden surfaces or complex objects.
Ready to Create Your Objects?
Selected Objects: 0 · Up to 0 Credits
The total depends on how many objects are successfully submitted for 3D generation. Objects that cannot be found in Find by Name mode do not start a generation job.
Your 3D Models Will Appear Here
Upload an image and select the objects you want. Once generation is complete, explore each model independently.
Generation uses paid credits. You can inspect the result before downloading.
Prefer describing your idea? Try Text to 3D.INTERACTIVE 3D SHOWCASE
Rotate the sample, zoom into its details, change the lighting and inspect its mesh. This interactive model is for exploring the viewer and is not a verified image-to-3D result.
Drag to rotate · Zoom to inspect
Rotate 360°, zoom into textures, toggle wireframe topology, or experiment with cyber lighting.
FROM 2D TO 3D
AI estimates an object's shape, depth and surfaces from the available visual information. Hidden parts may differ from the real object, so each result is an interpretation rather than an exact scan.
Verified image-to-3D examples will appear here after each original image and its matching generated model have been confirmed. The sample model above is not presented as a before-and-after result.
MORE THAN ONE WAY TO START
Start with a product photo, character illustration or visual reference. Generate a textured 3D starting model, then inspect and export it.
Learn more →Select individual items in an image and create separate 3D assets. Process up to four selected objects in a batch.
Learn more →Describe an object, prop or character and generate a 3D starting point without a reference image.
Learn more →FROM REFERENCE TO 3D ASSET
STEP 1
Choose an image with a clear subject, visible shape and simple background.
STEP 2
Select a texture detail level and review the credits needed for generation.
STEP 3
AI estimates a 3D mesh and textured surface. Inspect the result from multiple angles.
STEP 4
Export a supported format, then retexture, optimize, repair or prepare the model with other tools.
A SIMPLER START FOR 3D PROJECTS
Use a photo, illustration or written description instead of beginning with an empty modeling workspace.
Rotate, zoom and switch display modes to examine your model before downloading.
Export GLB, OBJ, STL or USDZ from supported workflows, with additional format tools available.
Explore tools for texture changes, topology optimization, conversion and more.
CONTINUE WORKING WITH YOUR MODEL
Apply a new surface appearance to a GLB using a reference image.
Add a skeleton and starter animation to suitable humanoid models.
Create a lighter asset with a target polygon count and triangle or quad topology.
Convert a model to a compatible format for your next application.
Render transparent sprite sheets from multiple viewing directions.
Compress GLB files, repair STL geometry or render a model to PNG.
BUILT FOR YOUR NEXT IDEA
Create starting assets for game prototypes, then refine topology, materials and animation as needed.
Explore proportions and appearances for product and furniture concepts.
Export STL for print preparation. Check geometry, wall thickness, dimensions and orientation before printing.
Prepare suitable characters for rigging and export sprite views. Animated sprites need animation in the source model.
Export supported formats for web viewers and compatible AR workflows.
Bring illustrations, imagined objects and visual ideas into 3D.
A browser-based 3D workspace to generate a starting model, inspect it, prepare it with available tools and export a supported format. Some advanced tools use additional paid AI processing; eligible paid accounts may access browser-based utilities without a separate inference charge.
Generate a 3D starting model from an image or description.
Rotate, zoom and examine your model in the browser.
Work with textures, topology, file size and geometry using available tools.
Download a format supported by your chosen workflow.
CLEAR CREDIT-BASED PRICING
Choose a credit plan that fits your projects. Review the credit cost before starting an AI job.
AI generation is a paid service; there is no free AI generation trial. Failed provider jobs and timeouts follow the service's credit refund rules.
View Credit Plans →Pay for generation credits, not unfinished promises. Choose a monthly plan or an annual subscription with monthly credit allocations.
Monthly equivalent · charged once per year
$120 / Annual
$360 / Annual
Annual plans are paid upfront and credits are allocated monthly, not all at once.
Provider generation failures follow the service's credit refund policy.
Credits are not included with a free trial. No 3D generation runs without available credits.
Upload a PNG, JPG or WebP image, choose your settings and start an AI generation. When ready, rotate the model in the viewer and download a supported format. AI estimates geometry from the reference; it is not an exact 3D scan.
No. Start with an image or text description. Game, animation, product and printing projects may still need geometry checks and refinement.
A clear main subject, recognizable shape, visible details and relatively uncluttered background are often helpful. Results can vary.
AI can estimate surfaces not visible in the image, but they are not guaranteed to match the real object. Inspect all sides before relying on the result.
The main image-to-3D workflow supports GLB, OBJ, STL and USDZ export. OBJ may use separate material and texture assets; STL contains geometry without the original color textures. Other tools may offer different formats.
Many applications support GLB, OBJ or FBX workflows. Check your target application's import capabilities, then verify scale, topology, materials and other properties.
Yes. Use Image to 3D Objects to select items in a picture. You can submit up to four objects per batch, with each eligible item handled as its own generation job.
Yes. Text to 3D lets you describe an object, character or prop. It is a separate AI workflow with its own credit cost.
AI model generation requires paid credits and there is no free generation trial. Public sample models let you explore the viewer before choosing a plan.
Image to 3D costs 30 credits per generation. Separate object generations also use credits per submitted model. Advanced AI tools show their prices before you start.
If a provider job fails or times out, the existing recovery process handles applicable credit refunds. Contact support with your job details if your balance does not update correctly.
You can export STL for print preparation, but AI-generated models are not guaranteed to be printable. Check manifold geometry, wall thickness, dimensions and supports in your preferred software.
They are useful starting assets, but may not meet a project's polygon, topology, UV, rigging or animation requirements without further preparation.
Yes. The AI 3D Texture Generator can apply a new appearance to an uploaded or generated GLB using a reference image. This is a separate paid AI task.
The GLB Compressor can optimize supported texture data and export a modified GLB. Reduction depends on the model and is not guaranteed polygon reduction.
Processing time varies by workflow, image complexity and provider availability. The interface shows the job's processing state.
Only submit material you own or have permission to process. Before commercial use, review the rights, license conditions and requirements for your project.
Files are processed through the service infrastructure and external AI providers. Avoid uploading confidential or restricted material unless its handling meets your needs. See the Privacy Policy for details.
Reconstruction can vary, especially for hidden surfaces and complex details. Consider another reference or further editing. An unsatisfactory appearance alone may not qualify for a failed-job refund.
Yes. Depending on the file and task, explore retexturing, retopology, rigging, conversion, compression, mesh repair, PNG rendering or sprite-sheet creation.
Turn your reference into a 3D starting point, explore it from every angle and continue building from there. Upload an image, generate with paid credits and download a supported format.